It harkens me back to the days of the Playstation 1, where I played Bullfrog's Theme Park World and unlocking the 'camcorder' feature with my golden tickets! Here we take a plunge down to the guests perspective and walk around in the park we have built. So your bioluminescent parasaurolophus, 2015 ouranosaurus, 1993 triceratops, and 2001 velociraptors are available as soon as you attain that species viable genome.Ī new feature that really made this experience an immersive one. ![]() One great thing to note is that the canonical skins and variants for dinosaurs are unlocked from the get go. At first it will be limiting, and your dinosaurs would look bland for a bit, but soon you should be able to open yourself to genes to color your dinosaurs and breed animals to fill in specific niches. Same with genetics, I found that a similar level of effort is needed to earn the genes I want. The only one that proved a challenge was unlocking access to the Tyrannosaurus rex, which included multiple steps of breeding specific dinosaurs, getting specific genes, and having to pit my nodosaurs against each other to win enough battles. I was able to skip a ton of dinosaurs I didn’t want to include in my park and was able to reach my favorites at a good pace. When it came to choosing my next dinosaur, it was a very straightforward experience. While I did start off with the struthiomimus and dilophosaurus, I was able to grow my park to include the nodosaurus, corythosaurus, nigersaurus, olorotitan, ceratosaurus, minmi, monolophosaurus, ouranosaurus, cearadactylus, huayangosaurus, gallimimus, Tyrannosaurus rex and the new hybrid scorpius rex! Though it looks to be a similar situation to JWE1 with only a set dinosaurs per star rating, research in JWE2 is much more malleable and would branch access to different species provided you meet the research requirements. Dinosaurs like struthiomimus, dilophosaurus, ceratosaurus, and amargasaurus are available to dig from the expedition map from the get go in order for you to start your dinosaur theme park. When it comes to dinosaurs, you will be relegated to an initial batch. I had a lot of fun looking into what to research next and plan my park accordingly. Now this game mode is what I am talking about! The fun I had researching and digging fossils for new prehistoric pals from challenge mode has been successfully transfered over to sandbox mode. From what I have played, I wanted to share with you all to showcase how challenging sandbox mode could be, my enjoyment of the updated game mode, and if there are areas that could be improved on.Īnd as usual, this will be quite the read, so I hope you have your favorite beverage at hand, as we dive into JWE2 sandbox mode, and see what update 2.0 would bring! ️ I was able to play 8 hours of sandbox mode with the custom settings shared below. By allowing players to research and incubate everything from scratch, as well as setting new difficulty settings to the "JURASSIC" difficulty, sandbox mode is looking to expand itself to allow a bit of challenge when it comes to building a park, but how was that experience? Update 2.0 now shines a light in that form of play. ![]() So I was left hoping that a more custom form of challenge mode could come to JWE2 where you are free to set up the map, era, and difficulty like that of Jurassic World Evolution 1, but you have to work with your management skills in order to attain the assets and prehistoric animals you desire for your parks. They were fine for what they were, but the replayability with these challenge maps were low, especially when factoring in how you could only ever use the default Jurassic World Assets. ![]() JWE2's challenge mode does bring in some challenge, but the scenarios were too restricted for my liking, there are only 5 maps in challenge mode, each with a unique set of conditions the higher the difficulty, and you could only ever use a specific and limited roster of dinosaurs tied to each map. Back in JWE1, I favored challenge mode then as it allowed me to build a park from the ground up, doing everything from scratch, and be vulnerable to disease, storms, and bankruptcy. There is nothing wrong playing creatively over on sandbox mode, but I miss that sense of risk when building a park. When it comes to replaying this game, I am someone who likes to build parks from the ground up instead of plopping down any asset desired without work or consequence. The latest DLC and update came around on the 8th of March, and with what has been shared over the past two weeks, I was definitely excited to jump into Jurassic World Evolution 2.
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